A recreation of a concept art piece by Thierry Doizon for the first Assassin’s Creed. I chose this concept for it’s intriguing shadows, dark atmosphere, and the millions of baubles stashed everywhere.

This project is still a work in progress. So far, I have modeled, unwrapped, assembled it all in UDK, and have done a first pass on lighting. The next step is texturing each item.

 

SPECS:

Tris: 14,674

102 Assets in Scene

 

ACB_SCREENSHOT_1

Reference_File

Wireframe_Screenshot