A recreation of a concept art piece by Thierry Doizon for the first Assassin’s Creed. I chose this concept for it’s intriguing shadows, dark atmosphere, and the millions of baubles stashed everywhere.
This project is still a work in progress. So far, I have modeled, unwrapped, assembled it all in UDK, and have done a first pass on lighting. The next step is texturing each item.
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